minus-squarecafuneandchill@lemmy.worldtoGaming@lemmy.world•Three developers' different philosophies on difficulty for their gameslinkfedilinkEnglisharrow-up1·5 months agoAnd then there’s Yoko Taro, who instead opts for the emotional difficulty in his games linkfedilink
cafuneandchill@lemmy.world to Games@lemmy.worldEnglish · 2 years agocorru.observerplus-squarecorru.observerexternal-linkmessage-square0linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkcorru.observerplus-squarecorru.observercafuneandchill@lemmy.world to Games@lemmy.worldEnglish · 2 years agomessage-square0linkfedilink
And then there’s Yoko Taro, who instead opts for the emotional difficulty in his games