• Adulated_Aspersion@lemmy.world
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    2 months ago

    This is something that always bothered me when watching some sci-fi space shows. A space walk occurs, but there is only so much thrust that can be used. Once the thrust stops, the person stops.

    Thats…not how vacuums work.

    • drosophila@lemmy.blahaj.zone
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      2 months ago

      This sort of thing is really common in video games where you’re able to move in zero G.

      In the few games that have accurate zero G movement people get really confused. They’ll hold a movement key the entire way to a destination then smack into it because they didn’t realize they’d have to hold the opposite key for an equal amount of time to stop. Or they’ll fly a certain distance like that, then want to make a 90° turn, only to keep careening off in the direction of their initial travel with a slight bend to it.

      • pixeltree@lemmy.blahaj.zone
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        2 months ago

        Play hardspace shipbreaker, it’s qn entire game about manipulating objects and yourself in a zero g environment