

Technically, at least on vulkan, these things can be inferred or intercepted with just an injected layer, though it’s not trivial. If you store a buffer history for depth you can fairly accurately compute an approximation of actual (isolated) mesh surfaces from the pov of the view. But that isn’t the same as real polygons and meshes that the textures and all map to… pretty sure you can’t run that pipeline real time even with tiled temporal ss. Almost definitely works on the output directly, perhaps some buffers like motion vectors and depth for the same frame that they’ve needed since dlss2 anyway. But pretty suspect to claim full polygons, unless running with tight integration from the game itself, even then the frame budgets are crazy tight as it is, nevermind running extra passes on that level






Not to defend them or completely dismiss their part in all that, pretty sure it was just someone else sending the fiverr video to them and them opening it while streaming. But the latter incident, where they shouted some slurs on air while playing some game, that’s I think more inexcusable. But I always got the impression they never were actual nazi or far right despite the subject matter of the incidents, it’s more just them being an idiot and trying to be funny and edgy for content and missing the target entirely on a couple of occasions. I think the aftermath speaks for itself, they did some reflecting and ended up changing the formula and content type entirely, and we are now seeing the fruits of that effort.
I don’t mean to belittle the shit they’ve pulled, but I also don’t want to paint anyone irredeemable, even less when they actually manage to do introspection and change. We should encourage that and highlight that instead. I’d reserve the unconditional hate and spite for those that deserve it, that don’t change, don’t reflect, perhaps actually mean the things they do and say, with passion.