- 19 Posts
- 6 Comments
monica_b1998@lemmy.worldOPto
Technology@lemmy.world•The Console That Wasn’t: How the Commodore 64 Outsold Game ConsolesEnglish
6·2 months agoYour percentage of legal games was probably still higher than average 😉
monica_b1998@lemmy.worldOPto
Technology@lemmy.world•The Console That Wasn’t: How the Commodore 64 Outsold Game ConsolesEnglish
4·2 months agogood old times. those “starter animations” are called “intros”. this one has my favorite SID music: https://www.youtube.com/watch?v=j069Eve63iY
monica_b1998@lemmy.worldOPto
Technology@lemmy.world•The Console That Wasn’t: How the Commodore 64 Outsold Game ConsolesEnglish
2·2 months agoI beg to differ. They just asked for a book that explains “how to do pretty much anything” (admittedly pretty vague). i’m assuming they mean things like browsing the internet, composing simple music, editing photos etc. You can do that without knowing any of the things you mentioned - they are part of most operating systems today, so the book would just need to go to that level.And when it comes to programming, the book could just explain how to code simple stuff for example in JavaScript in the browser’s “developers tools” (or equivalent).
monica_b1998@lemmy.worldOPto
Technology@lemmy.world•The Console That Wasn’t: How the Commodore 64 Outsold Game ConsolesEnglish
14·2 months ago…and a high percentage of those were copied illegally. I’m not judging, just stating a fact
monica_b1998@lemmy.worldOPto
Technology@lemmy.world•The Console That Wasn’t: How the Commodore 64 Outsold Game ConsolesEnglish
16·2 months agoyou’re right. nowadays a beginner would have to sift through a bunch of websites to figure out how to do it.



















does this count as a spoiler?