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Joined 9 months ago
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Cake day: June 25th, 2025

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  • Owner was getting burnt out and tried to spread out the work by bringing on extra admins, but it turned out to still be too much. Ended up shutting the server down as they couldn’t resolve the issues they were having. Thankfully they provided ample warning, so most communities on the instance have found other homes.















  • Ech@lemmy.catoComic Strips@lemmy.worldMy hole
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    14 days ago

    Afaik, that’s it for that one, but Junji Ito has plenty of even more messed up stories out there. Def look into him if you liked that.

    *Unrelated side note - I happened to notice that this is my 1337th comment on this account. w00t!




  • Ech@lemmy.catoGames@lemmy.worldDevelopers Were Left in the Dark About DLSS 5
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    14 days ago

    That said, theres been so much focus on how it looks. IMO, its completely overblown, especially when all of this needs to be manually configued on a game-by-game basis. Devs can tweak the settings to their own preferences, and make things more or less extreme.

    It’s wild that every defense of this bs is “Just have devs spend even more time finetuning for this.” Yes, let’s double (or more) the workload of artists and programmers that are already overworked and crunched beyond reason, all for a “feature” that looks like garbage in its showcase demo and that’s so resource intensive that very few users will be able to utilize it, if they even want to.