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Cake day: June 15th, 2023

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  • RightHandOfIkaros@lemmy.worldtoGames@lemmy.worldPickmon to Pickmos
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    21 hours ago

    I don’t play them but I am always happy when something happens and it pisses off Nintendo and Nintendo Fanboys/Fangirls.

    I used to love Nintendo, but this isnt Iwata’s Nintendo anymore. Now they only care about money, which isnt a shock considering the CEO has a history in financial, but its still disappointing nonetheless.


  • The Forza franchise is split into two distinct subgenres (kinda like how Gran Turismo used to have two disks: Sim and Arcade):

    Forza Motorsport is the realistic simulator. Tire temperatures affecting grip levels of simulation.

    Forza Horizon is the arcade racer. It uses Motorsport as a basis for its basic driving physics, but values are tuned or ignored to maximize the arcade factor of driving.

    Horizons driving model kinda feels like Need for Speed, games by Criterion, but less mobile oriented. Its also a little similar to Test Drive Unlimited 2, but the grip is a little lowered to make drifting easier in Forza Horizon.

    Its not like Mario Kart, Blur, Split Second, or Asphault. You could maybe try a demo to see if you like it, but you will probably have fun with it.


  • I feel exactly the opposite.

    There are plenty of turn-based RPGs and JRPGs that I fell asleep playing that I probably wouldn’t have if I didn’t have to mostly stare at a static screen and menus most of the game. And dont even get me started on random battles.

    Turn-based RPGs have repetitive combat loops to me. Same intro, same enemy lineup, same strategy, same music, same victory jingle. Over and over and over. It least in an action oriented game, I can choose where my character is, how I engage with combat, what terrain features I use, etc.

    This is why I like Strategic Turn Based games like Fire Emblem and XCOM way more than standard turn based games.


















  • It is amazing to me that these prices keep going up and the companies making them are not going out of business. You and I both know that not enough people are buying these for them to survive if they aren’t at profit margins over 100%.

    Being unable to emulate PS2/GameCube/Switch in this day and age at $150 USD is a deal breaker. I understand not doing Original Xbox, but the other three are very well developed on Android and Linux. There isn’t a reason that shouldn’t be possible other than “profit margins are too small if we make that possible at $150 USD.”

    I mean, the little R36S can run up to N64/PS1/Dreamcast for $30 USD. The next generation up does not warrant a $120 USD price increase.