

Yeah I get that they created roguelite for games that are based on rng runs and has some sort of async progression and I think that has become a pretty practical genre to categorize a wide array of hands that share those traits.
But roguelike should be kept to games like nethack, pixel dungeon etc that share the basic concepts of rogue.






I get notified whenever a band on or adjacent to the ipecac label is about to play in stockholm.