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Cake day: June 22nd, 2024

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  • Dunstabzugshaubitze@feddit.orgtoADHD memes@lemmy.dbzer0.comThe latter
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    21 days ago

    yeah, lets also get rid of evelators, escalators and wheelchair ramps, because why should we care about people that can’t walk.

    of fucking course it’s societies responsibility to work for the people that make it up and of fucking course that’s often not the case regardless of ones bodily configuration. the world is full of processes that don’t serve anyone and tackling those is what’s called progress.

    but hey, whatever, live’s probably fine for you right now, so all must be perfect.


  • Dunstabzugshaubitze@feddit.orgtoADHD memes@lemmy.dbzer0.comThe latter
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    21 days ago

    I am the last one to claim that adhd is not a disability, because i have to fight that freaking flipper machine of a brain daily in order to do things i want to do, but the bad comes with good and i think some changes in everyday processes and expectations would benefit a lot of people no matter if they are neuro-divergent or ordinary brained.

    so no, “chemical inbalance” is not the end of the story, neither for treating adhd nor for society being able to utilize it’s people to the best of their abilities in a sustainable fashion.


    • tetris, because it is tetris

    • pong, and probaly other examples of early home console games

    • wolfenstein3d, doom, quake, quake3, doom3 because all of them were technical milestones, had lasting impact on the industry and they show the rapid advancement of pc gaming in the 90s and 2000s

    • the elder scrolls series, as a simmiliar showcase.

    • final fantasy 1, 6 and 7, as a showcase of jrpgs through various generations and the fmv of 7 and onwards were imho precursors of 3d rendered movies.

    • half-life, because of the impact of it’s scripted set pieces and its level design

    • counter-strike and starcraft, as the games that probably gave us professional e-sport.

    • dota, because its for mobas what doom is for first person shooters.

    • deus ex and thief, pioneered the “immersive sim” and they are great showcases of the interactive nature of games

    • Pokémon, cultural impact can’t be denied and the trading aspect is a great example of a non traditional multiplayer experience

    • various Mario Games, but definitely Mario Bros. Super Mario World and Mario 64 and probably Galaxy as a showcase of the evolution of plattformers in 2d and 3d, maybe throw a spyro or banjo kazooie in there.

    • Grim Fandango, Kings Quest, Monkey Island, point and click adventures are there very own beast and often feature actual memorable characters. I definitely think more often about Manny Calavera than i do about Gordon Freeman or any Morrowind NPC, even though i played half-life and Morrowind much more than Grim Fandango

    • Minecraft

    • super meat boy, fez, hollow knight… lots of interesting indie games and they show how much more accessible game development has become.

    • Prince of Persia and karateka, the way they were animated alone would be enough, but they also featured an actual story, they were interested in showing and featured music used simmiliar to a movies soundtrack.

    • probably much more

    • games that are a product of a very localized culture (gothic could not have been made anywhere else but the ruhrarea for example)

    • the whole military complex is missing (from Mil Sims like Operation Flashpoint to actual recruitment vehicles like Americas Army)

    • more modern games, which i just don’t know or that have not been rattling around in my brain for long enough, but baldurs gate 3, the last of us, or alan wake would probably end up on my list in a couple of years.