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- 7 Comments
Blaiz0r@lemmy.mlto
Games@lemmy.world•Over 50% of game developers now think generative AI is bad for the industry, a dramatic increase from just 2 years ago: 'I'd rather quit the industry than use generative AI'English
413·19 days agoGood luck hiring developers that won’t code with AI.
Blaiz0r@lemmy.mlto
Games@lemmy.world•Why do you need a launcher? (asking older gamers actually)English
21·21 days agoGoG does have DRM games now, check out Hitman.
Also Steam has plenty of non DRM games, like Witcher 3 for example
Blaiz0r@lemmy.mlto
Games@lemmy.world•Why do you need a launcher? (asking older gamers actually)English
10·21 days agoI never liked Steam when it was first released, it was problematic, slowed down my machine and caused me frustration.
Now it’s different. I agree with Gene Newell that piracy is a service issue, I haven’t pirated any games since steam started to fill its library with other non Valve games that I wanted.
I also appreciate the additional features that it brings like the community features and guides and managing updates for me.
It’s not perfect, nothing is, buy I prefer it to managing my own files and updates.
Blaiz0r@lemmy.mlto
Games@lemmy.world•RetroDECK 0.10.0b Is a Ground-Up Rewrite, Not Just an UpdateEnglish
10·1 month agoRetroDeck doesn’t leave crap all over your system and cleans up after itself.
Blaiz0r@lemmy.mlto
Games@lemmy.world•"Not A Single Pixel" Of The New Ecco Game Will Be Generated By AI, Insists Series CreatorEnglish
1·1 month agoUsing AI for code requires a high level of specificity, software houses that are getting the most out of it are not using it so much inline or vibe coding because as you say that leads to hallucinations or having to repeat yourself.
The common approach now is to use multiple agents with different responsibilities, the human effectively becomes a team leader and uses one chatbot to orchestrate a plan being very specific about the outcomes and the requirements and breaking the plan down into phases,
Another agent will be used to write the code, they will have set rules files to keep them on guard rails, they will check their work as they go and deliver a pull request at the end of it for the human to check and approve
The next agent will be there to write tests and check the work of the second agent.
It’s a lot more work than writing a single prompt and expecting a good outcome or close approximation, but it is getting better results now.
Blaiz0r@lemmy.mlto
Games@lemmy.world•"Not A Single Pixel" Of The New Ecco Game Will Be Generated By AI, Insists Series CreatorEnglish
107·1 month agoThe reality is software engineers will use AI or will find themselves out of work as they won’t have the skills to get hired.
Customers may never know if AI is used as a tool in game creation but it will always be part of any software and development studio.
Using AI for music or design assets is totally different from using it for the code base and blanket statements don’t improve the situation

Original Super Mario Bros.