In my mid-30s but didn’t grow up with video games.
When I started playing them on my own PC, it was NFS, Half Life, Rise of Nations, and Call of Duty that got me hooked.
Now that I’m looking for games to play on my Deck, most of the games perfect for portable gaming appear to be with pixel art aesthetic.
Just why? Is this nostalgia? In the 90s, deveopers were using every trick possible to squeeze performance out of hardware (been watching videos about old games like Rollercoaster Tycoon, Prince of Persia, Doom etc) and I can’t even get indie games with some eye candy?
Never have I been so disappointed to find out that Balatro and Vampire Survivors are pixel art games. My interest disappeared faster than a Lamborghini.
Whatever happened to other art styles? Why don’t we see games with vector or pseudo-3D (or 2.5D) art?
Anyway, that’s my unpopular opinion I guess.


I was addressing the ‘highly detailed and accurately animated protagonist’ part. Slay The Spire doesn’t have either. It still looks good.
Yes there are multiple ways to approach art style for games. For many small devs pixel art is a good fit.
I think this boils down to you just not liking pixel art, which is fine, but you’re going a step further after getting answers and just acting like the answers aren’t good enough. Pixel art is efficient to make and many people find it aesthetically pleasing.
i love the gameplay of slay the spire, but i personally do not like the graphics at all, it looks like bad clip art to me, but like any opinion about the look of a creative work, its a matter of taste, and what you think is good is a matter of your personal experience of it. Similarly some people have a taste of pixel art. There is no such thing as objevtive good or bad in creative works, and other peoples taste and experiences dont have to make sense to you or accomidate your sensabilitys.